Psychic Vampirism

Note in case we forget order: NUMINA - PSIONICS - PSYCHIC VAMPIRISM

Psychic Vampirism allows a psychic to drain energy from victims to replenish one’s own Willpower.

Use of this ability requires flesh-to-flesh contact.

==•==

Dice Pool: Wits + Psychic Vampirism

Cost: 1wp

Action: Instant

Roll Results

Botch: The psychic fails to steal any Willpower points and actually loses one [[Willpower]] point instead.

Failure: The psychic’s attempt fails.

Success: The psychic drains the victim of one temporary [[Willpower]] per success, and gains one temporary [[Willpower]] per two points drained.

==••==

Dice Pool: Wits + Psychic Vampirism

Cost: 1wp

Action: Instant

Roll Results

Botch: The psychic fails to steal any Willpower points and actually loses one [[Willpower]] point instead.

Failure: The psychic’s attempt fails.

Success: The psychic drains the victim of one temporary [[Willpower]] per success, and gains one temporary [[Willpower]] per two points drained.

==•••==

Dice Pool: Wits + Psychic Vampirism

Cost: 1wp

Action: Instant

Roll Results

Botch: The psychic fails to steal any Willpower points and actually loses one [[Willpower]] point instead.

Failure: The psychic’s attempt fails.

Success: The psychic drains the victim of one temporary [[Willpower]] per success, and gains one temporary [[Willpower]] per two points drained.

==••••==

Dice Pool: Wits + Psychic Vampirism

Cost: 1wp

Action: Instant

Roll Results

Botch: The psychic fails to steal any Willpower points and actually loses one [[Willpower]] point instead.

Failure: The psychic’s attempt fails.

Success: The psychic drains the victim of one temporary [[Willpower]] per success, and gains one temporary [[Willpower]] per two points drained.

==•••••==

Dice Pool: Wits + Psychic Vampirism

Cost: 1wp

Action: Instant

Roll Results

Botch: The psychic fails to steal any Willpower points and actually loses one [[Willpower]] point instead.

Failure: The psychic’s attempt fails.

Success: The psychic drains the victim of one temporary [[Willpower]] per success, and gains one temporary [[Willpower]] per two points drained.

[[Category:Psionics]]

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