Perception Gifts

These Gifts serve most of a busy wereraven's snooping needs, at a reasonable cost. Usually taught by a raven Spirit to fledgling Corax.

• Enemy Ways

This is a danger sense. Enemy Ways is more than just a heightened (and reasonably accurate) sense of paranoia. Instead, it provides solid information on what immediate peril a corax faces.

Cost: None.

Dice Pool: Perception + Empathy.

Action: Immediate.

Roll Results

Botch: The corax will find herself with wrong information.

Failure: The corax fails to pick up any signs of danger.

Success: The number of successes rolled determines the range and accuracy of the results, at storyteller discretion. Only those who currently intend harm to the user are detected by this gift.

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