Machine Gifts

This path is usually taught by a Weaver Spirit, and gives the Shifter power over all manner of machines.

• Control Simple Machine

The shifter may speak to the primal urban spirits in the simplest mechanical devices (no electronics, or things with more than one moving part.), causing them to operate or shut down as he sees fit. Levers flip, pulleys roll, doors unbolt, etc. This can only be used on items within 15 meters of the shifter.

Cost: One essence point.

Dice Pool: Manipulation + Mechanics.

Action: Immediate.

Roll Results

Botch: The shifter cannot use this gift again on the mechanical device she just attempted to affect, for the duration of the scene. All essence spent is lost.

Failure: Nothing happens to the mechanical device. All essence spent is lost.

Success: Control is taken over the mechanical device in question. This control lasts for the duration of the scene.

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