Dominate

Some Vampires are capable of overwhelming the minds of others with their own force of will, influencing actions and even thoughts. Note that the use of Dominate requires a character to capture a victim’s attention.

Dominate does not grant the ability to make oneself understood or to communicate mentally, the commands must be issued verbally. No matter how powerful a vampire is, she cannot force her victim to obey if she cannot make herself understood — if, for example, the victim doesn’t speak the same language, she cannot hear, or the orders simply make no sense. Note that victims of Dominate might realise what’s been done to them. That is, they do not automatically sense that they are being controlled, but they might subsequently wonder why they suddenly acted as they did.

Wise vampires, especially those familiar with Dominate, are likely to figure it out in the moment, and few vampires take kindly to being manipulated in such a fashion. Most vampires who develop Dominate are forceful, controlling personalities, and they can make a reputation for themselves if they use this discipline wantonly.


Primary Discipline Flaw: The vampire takes twice as long to create blood bonds within others. Each feeding from the vampire results in half a blood bond step. Six feedings are thus required to create a full blood bond. The effects of each 'half-feeding' will last for two weeks. If a vampire fails to complete this with a second feeding, to bring it up to a 'full' blood bond level, the effects will fade.

For instance, after the first feeding, a victim will have .5 of a blood bond. The vampire then has two weeks to give the target another feeding, at which point it will become the usual level 1 blood bond. If she doesn't give the second feeding in this time, the target drops back to 0 blood bond, and the process begins again.

• Command

Vampires with this level of Dominate are able to issue single, one-word commands towards other characters.


Cost: One blood point.

Dice Pool: Manipulation + Leadership.

Action: Immediate.


Roll Results

Botch: The vampire is unable to successfully command the target. This ability cannot be used on the same target for a number of hours equal to the botch level. Ie. -1 botch, 1 hour, -2 botch, 2 hours, etc.

Failure: The vampire is unable to successfully command the target, and must wait until her next turn to try again.

Success: The vampire manages to successfully command the target.


System

This power requires the vampire to gain another character's attention, be this through a staring competition, conversation, or yelling at them from two feet away to move. Note that eye contact '''is not''' a requirement. Merely the character's attention.

The vampire issues a single, one-word command that must be obeyed instantly. The order must be clear and straightforward — freeze, jump, run, stop, fall, cough, blink and so forth. If the command is ambiguous or confusing, the subject might respond slowly or perform the task poorly. Further, commands are always interpreted (within reason) in the subject’s best interests. For example, if the victim stands on the edge of a roof and the character commands “Jump!” the victim might jump up and down, rather than leap off the roof. Of course, the victim would probably not leap off the roof even if the character could find a way to order it.

Subjects of Command cannot be made to directly harm themselves, so an obviously suicidal order such as “Die!” is ineffective. “Sleep” and the like causes the subject to follow the order only if she does not believe herself to be in any mortal danger. A character seduced by a vampire might sleep if so instructed, but one in the middle of a combat or interrogation certainly does not. In such situations, the character merely falls senseless, but only for a turn.

The vampire may include the command word in a sentence, in order to conceal her use of the power from others. The command itself must be stressed, and the vampire must make eye contact precisely when that word is spoken. Observers may notice the unusual emphasis, but only the most alert — and those familiar with the discipline — are likely to realize what has occurred.

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